Heightmap editor (DirectX)
HeightMapEdit.avi - 3D terrain deformation editor.
This was created for a uni assessment; we had to create a height-map renderer but due to this being my first DirectX application i decided to do a little more work and do a real time a height-map editor that edits height-map and calculates normals in real time.
Also has the ability to undo unlimited amount of edits; this is where i really begun to hate floating point errors :D.